Rigidbody2D Anti-Push: Collision Force Lock for Characters
A downloadable Unity script
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Rigidbody2D Anti-Push
Prevents your 2D character from being pushed, nudged, or drifted by physics while touching other colliders. Perfect for top-down and platformer controllers where you decide the motion, not incidental physics forces.
What it does
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Locks out incoming forces/impulses on contact so the character keeps its intended position and velocity.
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Eliminates micro-slides, corner jitter, and “sticky” shoves when brushing walls or crowds.
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Plays nicely with custom movement scripts (AddForce/velocity/Translate) as long as your movement drives the Rigidbody2D intentionally.
Published | 4 days ago |
Status | Released |
Category | Tool |
Author | DualByte Studio |
Tags | 2D, charactercontroller, gamedev, rigidbody2d, script, Unity, unity2d |
Download
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Click download now to get access to the following files:
Rigidbody2D Anti-Push.rar 1.4 kB
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